﻿//*********************************************************
//
//    Copyright (c) Microsoft. All rights reserved.
//    This code is licensed under the Apache License, Version 2.0.
//    THIS CODE IS PROVIDED *AS IS* WITHOUT WARRANTY OF
//    ANY KIND, EITHER EXPRESS OR IMPLIED, INCLUDING ANY
//    IMPLIED WARRANTIES OF FITNESS FOR A PARTICULAR
//    PURPOSE, MERCHANTABILITY, OR NON-INFRINGEMENT.
//
//*********************************************************

namespace Microsoft.Research.DataLayer.Properties {
    using System;
    
    
    /// <summary>
    ///   A strongly-typed resource class, for looking up localized strings, etc.
    /// </summary>
    // This class was auto-generated by the StronglyTypedResourceBuilder
    // class via a tool like ResGen or Visual Studio.
    // To add or remove a member, edit your .ResX file then rerun ResGen
    // with the /str option, or rebuild your VS project.
    [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")]
    [global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
    [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
    internal class Resources {
        
        private static global::System.Resources.ResourceManager resourceMan;
        
        private static global::System.Globalization.CultureInfo resourceCulture;
        
        [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
        internal Resources() {
        }
        
        /// <summary>
        ///   Returns the cached ResourceManager instance used by this class.
        /// </summary>
        [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
        internal static global::System.Resources.ResourceManager ResourceManager {
            get {
                if (object.ReferenceEquals(resourceMan, null)) {
                    global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("Microsoft.Research.DataLayer.Properties.Resources", typeof(Resources).Assembly);
                    resourceMan = temp;
                }
                return resourceMan;
            }
        }
        
        /// <summary>
        ///   Overrides the current thread's CurrentUICulture property for all
        ///   resource lookups using this strongly typed resource class.
        /// </summary>
        [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
        internal static global::System.Globalization.CultureInfo Culture {
            get {
                return resourceCulture;
            }
            set {
                resourceCulture = value;
            }
        }
        
        internal static System.Drawing.Bitmap close {
            get {
                object obj = ResourceManager.GetObject("close", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        internal static System.Drawing.Bitmap connectionManager {
            get {
                object obj = ResourceManager.GetObject("connectionManager", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        internal static System.Drawing.Bitmap connectionManagerSmall {
            get {
                object obj = ResourceManager.GetObject("connectionManagerSmall", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to The default connection was removed. This dialog will be shown next time the product launches..
        /// </summary>
        internal static string DefaultConnClearMessage {
            get {
                return ResourceManager.GetString("DefaultConnClearMessage", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Default Connection Reset Successfully.
        /// </summary>
        internal static string DefaultConnClearTitle {
            get {
                return ResourceManager.GetString("DefaultConnClearTitle", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Connection &apos;{0}&apos; using &apos;{1}&apos; provider is now the default connection. This dialog will not be shown next time and the product will automatically connect to it..
        /// </summary>
        internal static string DefaultConnSetMessage {
            get {
                return ResourceManager.GetString("DefaultConnSetMessage", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Default Connection Set Successfully.
        /// </summary>
        internal static string DefaultConnSetTitle {
            get {
                return ResourceManager.GetString("DefaultConnSetTitle", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Connection preset is already exists..
        /// </summary>
        internal static string DuplicatePresetMessage {
            get {
                return ResourceManager.GetString("DuplicatePresetMessage", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to SaveAs Connection Preset.
        /// </summary>
        internal static string DuplicatePresetTitle {
            get {
                return ResourceManager.GetString("DuplicatePresetTitle", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Please enter a valid Connection Preset name..
        /// </summary>
        internal static string EmptyPresetConnectionNameMessage {
            get {
                return ResourceManager.GetString("EmptyPresetConnectionNameMessage", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Invalid Connection Preset Name.
        /// </summary>
        internal static string EmptyPresetConnectionNameTitle {
            get {
                return ResourceManager.GetString("EmptyPresetConnectionNameTitle", resourceCulture);
            }
        }
        
        internal static System.Drawing.Bitmap GO {
            get {
                object obj = ResourceManager.GetObject("GO", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        internal static System.Drawing.Bitmap Gradient_24 {
            get {
                object obj = ResourceManager.GetObject("Gradient_24", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        internal static System.Drawing.Bitmap info {
            get {
                object obj = ResourceManager.GetObject("info", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Please select at least one connection..
        /// </summary>
        internal static string SelectConnection {
            get {
                return ResourceManager.GetString("SelectConnection", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Data Connection Picker.
        /// </summary>
        internal static string SelectConnectionTitle {
            get {
                return ResourceManager.GetString("SelectConnectionTitle", resourceCulture);
            }
        }
        
        internal static System.Drawing.Bitmap SQLLogo_Small {
            get {
                object obj = ResourceManager.GetObject("SQLLogo_Small", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        internal static System.Drawing.Bitmap Warning {
            get {
                object obj = ResourceManager.GetObject("Warning", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
    }
}
